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Liang Nuren
Parsec Flux War.Pigs.
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Posted - 2010.06.07 17:37:00 -
[1]
Edited by: Liang Nuren on 07/06/2010 17:36:50 Comments: - This seems pretty easy to abuse, because you can have 50 people in stilettos hit 50 systems simultaneously... if someone comes you do what you can to hold them down. Amarr are most susceptible to this since they have the most systems. - I somehow doubt this will limit blobbing because you're essentially telling 250 people where you are! - But... the NPCs really do **** everything up, and I really dislike the whole "shoot it and rep it" cycle that happens in 0.0
Well, I support the removal of those NPCs... so carry on.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire |
Liang Nuren
Parsec Flux War.Pigs.
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Posted - 2010.06.08 06:18:00 -
[2]
Originally by: Dr Battlesmith Plexing in FW is PvP not PvE.
Not in the usual sense - unless there's an opposing pilot involved. At most it might amount to poor market PVP for LP or standings gains or something.
Originally by: Dr BattleSmith
NPCs allow you to fight those blobs you're complaining about. They are the solution to the "problem" you see. ... By removing NPCs and messing with plex size restrictions you remove the very mechanic that allows you to fight blobs when the enemy is stronger for your timezone. ... By removing the ability to use NPCs as a force multiplier?
What the hell are you talking about? The NPCs are the biggest deterrent to small scale PVP I've ever seen. I'd rather camp gates for PVP than do plexes because plex NPCs make it impossible to PVP. Freaking brain dead I swear.
Quote: So your suggestion is that the larger militia should have complete dominance and the smaller militia should have no tools for engagement size management.
The only intelligent thing you said. Even still, the plex NPCs are a catastrophically stupid way to handle things... and if one side is that outnumbered, it might make sense that they lose.......
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire |
Liang Nuren
Parsec Flux War.Pigs.
|
Posted - 2010.06.08 08:13:00 -
[3]
Originally by: Dr BattleSmith
You must be talking about solo plexing in backwater systems.
With fleet plexing the whole point is to choose plex for the PvP. When the enemy outnumber you, small/medium plex can be used to force the enemy to ship down. Also unrestricted plex can be used to engage larger fleets including capitals with the help of some NPC dps.
Yes, because that's the order of the ****ing day man. If people want blobs, they go to 0.0. If they want small gang ****, they goto low sec. FW is in low sec. Q E ****ing D.
Quote:
Impossible to PvP? I can show you hundreds of fights where the plex have been the sole reason for a fight being at all possible.
Fantastic, in my corp alone there's been thousands of potential fights that were avoided because we couldn't PVP inside FW plexes and missions.
Quote:
When the enemy is flying around in a 30-40 strong BC/BS fleet it's the plex that allow your 10-20 strong cruiser fleet to engage.
I've seen two FW fleet this strong. Two. Ever. ****ing EVER. Come on now, way to use the once in a decade arguments.
Quote:
If you think plex somehow block the possibility of PvP then you really don't know how they work. Plex are a tool for the underdog to gain initiative and force the larger side to react.
No, you're just out of touch with reality - the fleets simply do not form up the way you're suggesting. It doesn't happen, stop using it as an argument.
Quote: They are a very important part of FW PvP which expand the fight beyond gates and stations.
No.... they aren't. They're an impediment to PVP because it takes a dual logistics blob to go after a ****ing rifter in a plex.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire |
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